Sixty-Six – Card Game Rules

The PackThe regular 52-card pack is stripped of all cards except the A, K, Q, J, 10, and 9 of each and every suit, making a complete of 24 cards.
Rank of CardsA (large), ten, K, Q, J, 9.
The DealDeal six cards each, 3 at a time, beginning with your opponent. The thirteenth card is turned up for trump and laid beside undealt cards, which turn into the stock.
Object of the GameThe goal is to score 66 factors as follows:
Marriage in trumps (K, Q announced) 40
Marriage in any other suit (K, Q announced) twenty
Every single ace (taken in on tricks) 11
Each and every ten (taken in on tricks) 10
Each king (taken in on tricks) four
Every single queen (taken in on tricks) 3
Each jack (taken in on tricks) 2
Winning last trick ten
The PlayThe non-dealer prospects very first. No a single is obligated to adhere to suit. The higher card of the suit led, or a trump played to a plain-suit lead, wins the trick. The winner of the trick draws the prime card of the stock (the opponent taking the following card), and prospects for the up coming trick.
Both player holding the nine of trumps may possibly exchange it for a increased trump card at any time, supplied they have previously won a trick, except if the nine is the last card in the stock. A “marriage” is announced by exhibiting the proper king and queen and foremost 1 of individuals cards. Marriages may possibly be announced only when 1 of the two cards is played – unless of course a player by displaying a marriage helps make his score 66 or a lot more.
The non-dealer may possibly announce a marriage on their very first lead and score it following he wins a trick.
Following the stock is exhausted or closed, the non-leader on each and every trick need to stick to suit if feasible. Marriages may still be scored.
ClosingEither player may possibly shut (end the game), when they have the lead, both before or following drawing, by turning down the trump card. Thereafter, no cards are drawn, and the last trick does not score 10 points.
If both player announces during play that their score is 66 or far more, the play instantly stops and the game is “closed.
How to Hold ScoreThe player who first reaches 66 scores one game level. If he reaches 66 ahead of the opponent will get 33 (a “schneider”), he scores 2 game factors if just before the opponent will get a trick (a “schwarz”), he scores three game factors. If neither player scores 66, or every single has scored 66 or much more with no announcing it, no one particular scores in that hand and one game point is additional to the score of the winner of the next hand.
If a player “closing” will get 66 or a lot more, he scores the identical as if the game had been played out. If the player fails, the opponent scores two factors. If a player closes ahead of his opponent has taken a trick, but fails to score 66, the opponent scores three factors.
The player who scores 7 game factors 1st, wins.